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Gesture segmentation and positioning based on improved depth information
LIN Haibo, WANG Shengbin, ZHANG Yi
Journal of Computer Applications    2017, 37 (1): 251-254.   DOI: 10.11772/j.issn.1001-9081.2017.01.0251
Abstract560)      PDF (753KB)(556)       Save
Aiming at the problem that segmented gesture by Kinect depth information usually contains wrist data, which easily causes subsequent false gesture recognition, a gesture segmentation and positioning algorithm based on improved depth information was proposed. Firstly, the gesture binary image was detected based on depth information threshold limit in experimental space. Secondly, according to characteristics of common gestures, accurate gesture was segmented by gesture endpoint detection and variable threshold algorithm. In order to obtain stable segmentation results, morphological processing of segmented gesture was conducted. Lastly, the gesture positioning algorithm was proposed based on the method of combining gesture gravity center coordinates and maximum inscribed circle center coordinates. The experimental results show that the proposed gesture segmentation method has better accuracy and stability than the existing algorithm. The combined gesture positioning is more stable than gesture gravity center positioning and skeletal data positioning of Kinect Software Development Kit (SDK) and it has no singular points.
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